The Stellar is a Lunarpunk TTRPG. Play it with your friends over lunch, aperitif or in intense play. It still needs play testing but I would love to hear feedback. Game Documentation on how to play below the game window in PDF format if preferred.
v.1.3.3
Gameplay soon to be updated and improved.
For simplified Rules, just pick a card, pick a setting from the game document below or create your own Lunarpunk campaign, and improv your way towards a utopic agreement.
The Stellar is now available for Early Access! Please play and record (written, audio and/or video) your gameplay to help us find out how best to tool the game! Your input is valuable to us 😀 – Send content links to: hi at fastfrwrd dot info along with feedback.
16+ Story Content, Contains Body Horror
18+ To play with grownups – I believe teens should be able to play with other teens after 16. Don’t @ me about it. This is my stance, the rest is up to others, I don’t want to debate it 😀
“**8**
The Euclydian Traphouse was renowned for their parties. People either came fearfully or excited for gnosh and gnash. You never knew what to expect as this particular Stellar was made of extreme personalities that all took turns dominating the atmosphere. Depending on who initiated the party it was a play back and forth between Nihilistic Abandon and Obtuse Servitude.
Julian George had instigated the Fall Fest. Designed to tempt and entice anyone who entered with things borderline to perversion or entrapment. Traphouse, you see.
“I think he’s gone too far this time,” said Eisner.
“That’s for him to work out at this point,” said Luster. “It’s clear that he has everything flowing, it’s just not cathartic yet. Maybe it just needs to cook.”
Their Stellar dealt i[s]n aural excision. Dealing with things that might disturb the aura. Darkness… especially if they felt it growing on you. Joy. Adventure. It was more than just traps. It was a lesson. Comic, ghoulish teaching.
*9**
The Satanists had prepared well. Children of the Hitlerian anti-Christ nest had been born and bred of blood and capitalism (lol meant to type cannibalism but, potato-potahtoe!). But they rescued the children – the Stellar acolytes. These children were born of the anti-Christ but they were innocent for as long as they had their mother’s blood in them, life blood fighting the diet of death and murder they were otherwise fed in-utero. During this time, 7 years until all cells were replaced, they could be saved from their destiny and fate to become the harbingers of the apocalypse, bringing about calamitous deathwaves across the landscape, razing whole populations. The High Order Stellar interfered. They took the children from their parents and placed them with High Order acolytes.
One of the families was found by the Hitlerian anti-Christ nest however. They infiltrated the family’s lives and continued their work.
The other 5 children came out in various levels of successful transitioning out of their origins – some were kept in secrecy of their past and some found out or were told. Vincent, Peonie, Stagger, Fons and Kraft grew up abnormally but without starting the apocalypse. Trainor, on the other hand, could be the beginning of the end of humanity if left to his own devices. He found his way to darkness on his own despite very bright, hopeful parents.

There is a secret 7th child who has the power to undo everything their family has done.”
The Ripe Scholar – Custom Tarot Card
**11**
The Earthcry could be felt all over. The animals, the way sounds hung on the air, the cracking of tree branches and the falling of leaves.
It was all burgeoning and Khalil could feel it all. Her animal companion could feel it too. She whined and worried. She felt like something was incoming and did not like the air of destiny around her owner.
Animal sending happened every day, giving Khalil information about what was happening in the world and in the latest Stellar War Simulation. She did her best to read the signals but it got annoying when the animals started to make out, showing her what she was missing out on… Sharmaine was going through it. Khalil watched the drama unfold.
Her training had brought her to this point. She had taken up a raw vegan diet, as had her fellow acolytes so as to vibrate on the same frequency and facilitate telepathic communication.
They were separated, the group in one house across the street, her with her family – against her will.
She had been submitted to an old-school mental health institution just as she was supposed to enter the scene with her fellow acolytes and close out the telepathic exercises. She had been kept separate ever since.
But also because she was a bomb, ready to go off.
In love with Kraft, a child of Hitler, she had been raised to despit(s)e and hunt down Nazis, something that was a surprise to her and she uncovered through unspoken communique with her family. They were each other’s destruction.
They trained her to recognize evil by sense. Or at least, this was what she drew from the proceedings around her. It had a smell and a sound.
As her raw vegan diet progressed, she withdrew from plastic and gas products as well.
It all felt impure.
With each exclusion she felt the earth deeper and deeper in her heart – it was her primary element as she was descended from slaves who worked the land.
Her body knew sorrow.
Trapped in the middle of the Stellar War as one of the few true players (non-actors, real deciding factors in a conflict) she wanted to rebel and leave.
The Motorists came in droves to support, to observe and report on the proceedings. She did not worry about gas because she thought the motors were clean.
They kept trying to get Khalil and Kraft to work together during the mating rite but Khalil was too perturbed by everything in her environment. Pain percussion was being used to drum up rain until she could meet with Kraft to bring rain together out of their love-making. But until then, they would force her.
[…]
The Stellar is a lunarpunk tabletop roleplaying game with custom tarot cards and themes of modern spirituality, ecology, philosophy, psychology, numerology, sexuality and adventure.
Game Storybook:
Game Rule Drafts and Worldbuilding:
January 30, 2026: “Characters” made NPCs (non playable characters, you’re not supposed to roleplay them, they are for context.) This is an ethical matter so please respect this rule! 🙂
Devlog 01.12.25: Added links to worldbuilding in that section for ease of navigation.
Devlog 02.12.25: Added more navigation according to game numerology.

Leave a Reply